Mass Effect 2 is an action role-playingvideo game developed by BioWare and published by Electronic Arts. It was released for Microsoft Windows and Xbox 360 on January 26, 2010, and for PlayStation 3 on January 18, 2011. The game features a variety of downloadable content packs that were released from January 2010 to May 2011. The downloadable content ranges from single in-game character outfits to entirely new plot-related missions. Notable packs include Kasumi – Stolen Memory, Overlord, Lair of the Shadow Broker, and Arrival. The downloadable content of Mass Effect 2 was generally well received by critics and some packs were nominated for Best DLC (downloadable content) at the Spike Video Game Awards.
New purchases of the game are provided with a one-time use card granting access code that unlocks the game's Cerberus Network, an online downloadable content and news service that enables free bonus content for the game. However, users who buy the game used have to pay for the Cerberus Network separately if they want access to the bonus content. Some downloadable content packs were originally only available for the Microsoft Windows and Xbox 360 versions of Mass Effect 2 through limited promotional opportunities. These were then made available on the PlayStation Network when the game was released for the PlayStation 3.
|Normandy Crash Site||January 26, 2010|||
|Zaeed – The Price of Revenge||January 28, 2010|||
|Firewalker||March 23, 2010|||
|Kasumi – Stolen Memory||April 6, 2010|||
|Overlord||June 15, 2010|||
|Lair of the Shadow Broker||September 7, 2010|||
|Genesis||January 18, 2011|||
|Arrival||March 29, 2011|||
Weapon and armor packs
|Collectors' Weapon and Armor||January 26, 2010|||
|Terminus Weapon and Armor||January 26, 2010|||
|Blood Dragon Armor||January 26, 2010|||
|Recon Hood||January 26, 2010|||
|Sentry Interface||January 26, 2010|||
|Umbra Visor||January 26, 2010|||
|Cerberus Weapon and Armor||February 9, 2010|||
|Arc Projector||March 9, 2010|||
|Equalizer Pack||May 4, 2010|||
|Aegis Pack||July 6, 2010|||
|Firepower Pack||August 3, 2010|||
|Alternate Appearance Pack 1||March 23, 2010|||
|Alternate Appearance Pack 2||February 8, 2011|||
- ^The armor set, called Inferno Armor, was individually and originally available for the Microsoft Windows and Xbox 360 versions of Mass Effect 2 through limited promotional opportunities.
- ^The sniper rifle, called M-29 Incisor, was individually and originally included in the Mass Effect 2 Digital Deluxe Edition that was released for Microsoft Windows and Xbox 360.
I have all of the DLC for all 3 games so here's my personal list of DLC from most to least essential:
- From Ashes
- Lair of the Shadow Broker
- Zaeed - The Price of Revenge
- Kasumi - Stolen Memory
- Bring Down the Sky
- Normandy Crash Site
- Pinnacle Station
1-3 expand on the setting's "lore" in some very meaningful ways. They are not to be missed, in my opinion. Overlord doesn't really have any major revelations, but it's an interesting little story nugget and a well-designed side mission. Citadel is silly but it's a welcome break from the ever-present doom & gloom in Mass Effect 3. For people who really enjoy the characters of the Mass Effect series a lot, it's almost as essential as the first 3 on the list. Zaeed and Kasumi are almost tied for me. They both have some fun and mildly interesting story missions. Kasumi's pack gives some insight into the humans' history in Mass Effect, which is fun, but there's nothing major there that you need to know. Both of those characters are pretty useful in fights which helps to make the packs more appealing. Arrival is kind of mediocre in terms of its design. They definitely weren't firing on all cylinders when they made it. Still, a major story event occurs in Arrival that sets up the events of Mass Effect 3. I personally wouldn't want to go without it, but I wouldn't necessarily encourage anyone to pay money for it without pointing out that seeing that major story event happen is the only real reason to buy Arrival. Omega is overpriced, in my opinion. It's a decent side mission, but it's made over-long in an obvious attempt to justify its whopping $15 price. Other than giving you the chance to finally meet a female Turian, it does pretty much nothing to expand upon the ME universe. It's easily skippable at its high price, but if you are irrationally completionist then just succumb to your temptation and buy it. I almost wanted to put Bring Down the Sky higher on the list because at the time of its release, it was significant for introducing the Batarian race, who would play a more significant role in the plot of the following two games. However, other than that, it's not fantastically well-made, nor does any major story stuff take place in it. If you do buy it and finish it, the events of Bring Down the Sky will at least get a couple of passing references in the subsequent games. The Normandy Crash Site is nothing more than a random goofabout. Nothing of consequence happens, but the area they made for it is kind of fun to look at, so at least it has that going for it. Pinnacle Station is combat and nothing more. There's absolutely nothing interesting in terms of story and worst of all, it's actually boring to the point where I'd rather sit and do nothing at all than play Pinnacle Station. Don't waste your money on that one.